Mrs C. Ramshaw
Senior Art Consultant
OPM Response Ltd
Ground Floor Anderson House 228, Old,
Colchester, Essex
CO6 1HD
Dear Mrs Ramshaw
Experienced Environment Modeller
I am writing to you in response to a job advertisement posted on Gamesindustry International for the job of Experienced Environment Modeller (26/02/2013), enclosed with this covering letter is my CV which I’ve made sure meets all requirements stated in your advertisement.
I first encountered OPM and your creative opportunities while looking for a job in 3D modelling for games or architecture and was pleasantly surprised by the amount of contracts you offer plus the range of different sections within modelling and animation such as rigging and character design, the reason I have been attracted to this role in particular is because of my experience producing environments to a high standard in both working for Criterion Games, Polyphony Digital and my own company poly.inc, also your phrase “give your prospects a power up” shows me that your company has a strong dedication to hiring artists with a strong passion for their field of expertise.
Working for my own company has given me a great sense of time keeping and punctuality due to the array of deadlines, even though I’ve had allot of hands on experience in the modelling/animating industries my base skills and disciplines I learned in college and university still play a strong part when it comes to the professionalism of my work such as when I’m putting game file packages together I make sure they are all clearly named so that the buyer doesn’t have to look for any of the content, though being a teacher I’ve learned how to be patient and cool headed even if the task before me seems impossible.
On my CV I have made sure that all the hard skill requirements have been met, I’ve been using Autodesk Maya at an advanced level for the last five years now however through working for two games companies and running my own asset business I have become familiar with a wide range of different software including 3DS Max, Blender and even Realflow5 to create realistic water effects. Also during this time I improved my skills in high to low poly modelling which I am happy to send examples of to prove the level I am at.
Your advertisement states that someone applying for this position must have artistic skill and be able to use programmes such as Photoshop to create textures, while running the company I had to design all of the products that the company sold to online clients and because of this I learned many artist styles and techniques firstly to design the products themselves and secondly to create the textures that gives the models there realism, in some cases due to low poly restrictions I had to create textures and normal maps that gave the models more of a detailed look than they actually had and other times the level of detail demanded by the client made the models UV Maps very complex and difficult to unwrap giving me a knack for puzzle solving.
I hope that you will take my CV and skill set into consideration when selecting for this placement.
Yours sincerely
Christopher David Rose
No comments:
Post a Comment