BROADCAST
GRAPHIC DESIGN
Motion
graphic title sequences for broadcast television and corporate video
production. Composited sequences in full HD (1920 x 1080), & SD resolutions
with an uncompressed work flow.
3D
MOTION GRAPHICS
A
variety of projects, including animated engineering products, maritime incident
reconstructions for the RNLI, architectural walk throughs, fuel cell
technology, & medical animations for the British Heart Foundation &
companies working in gene research.
MAP
MAKING
Hand
drawn animated maps for broadcast TV & corporate video.
DVD
PRODUCTION & DESIGN
Design
of menus, face artwork & sleeves.Editing of video & audio material, then
authoring with bespoke menu designs to match your Corporate Identity.
ANIMATION
Original
2D & 3D animation for film & TV. We have a unique approach, combining
graphic and archive sources to good effect.
Work
Experience
Twofour
are always on the lookout for the next bright stars to gain work experience
within our Plymouth or London offices in any of the diverse areas of our
business.Work experience placements are offered in blocks of either 1 or 2 weeks where you are given the opportunity to meet and learn from some of the leaders in our industry and gain invaluable first hand work experience within a fast paced, vibrant and challenging environment.
Candidates will need to have an excellent work ethic, be enthusiastic, an excellent team player, have exceptional communication skills and a genuine passion for our business.
Please note that we only offer placements to those aged 18 or over.
How to apply:
If you are interested in being considered for work experience please e-mail your CV and a covering letter to Work Experience Enquiries at workexperience.enquiry@twofour.co.uk . Covering letters should include your availability and preferred location, the specific business area you are applying to and the reasons you are applying.
Please note that due to the volume of applications we receive that not all applications will be responded to.
Interactive
Media Opportunities
We would
currently welcome applications from Designers, HTML Builders and Flash
Developers who would be willing to work for Twofour on an ad hoc basis.
If you are experienced in any of these roles and would be interested in working
for us, please send your CV, covering letter and portfolio to pamella.pritchard@twofour.co.uk.
http://www.denhams.tv/digital/
Our digital teams help you speak
clearly to your audience. We bring your ideas, products and campaigns to
life with content that excites and inspires. We create and script,
shoot and edit, for internal comms, PR, sales & marketing, events and
training. Our films are seen on screens of all sizes around the world - from
smartphones to video walls, TV to online.
We take time to understand your
needs and work hard to arrive, within budget, at the most creative and engaging
solutions.
We love our work. Your audience
should too.
Working
at Remode
We're
expanding and are always on the lookout for talented people, from graduates to
veterans. We’re particularly interested in artists who have a broad set of skills from concept art to 3D modelling, and programmers who have experience in online or mobile technologies. Read more about the jobs we have available and email us your CV with a portfolio to:
jobs@remodestudios.com
GitHub Game
Jam (Online) - Not really for Networking, but you
can get some exposure this way and win cool prizes!
Judging
We have a
number of awesome judges who graciously volunteered to take a look at all the
entries!- David Czarnecki,
Lead Engineer at Agora Games
- Eric Preisz,
CEO of GarageGames
- Matt Hackett,
Co-founder of Lost Decade Games
- Lee Reilly,
Gamer Dad and Software Developer at GitHub
- Romana Ramzan,
Denki's Player Champion. PhD Researcher. Organiser of Scottish Game Jam.
Rules
- To qualify for
entry as an individual
you must fork the github/game-off-2012
repository to your individual account
- To qualify for
entry as a team
you must fork the github/game-off-2012
to a free organization account
- All entries must
be web-based, i.e. playable in a browser. HTML5, WebGL, Unity, Torque 3D,
Node JS, Flash are all possible - just be sure the source is made
available on your fork.
- You must be over
the age of 13
About
Ludum Dare
Ludum Dare 21 - August 2011 - 599 Games
Ludum
Dare is a regular accelerated game development Event. Participants
develop games from scratch in a weekend, based on a theme suggested by
community.
Ludum
Dare was founded by Geoff Howland, and held it’s first competition in April of
2002. Since then the community has run more than 22 regular Events, several
dozens of practice competitions, collectively creating many thousands of games
in just a weekend each.The event attracts developers from all sides of the industry. Students, hobbyists, industry professionals from many well respected game studios, as well as many independent game developers.
For many people, it can be difficult to find or make the time create a game or prototype for yourself. We’re here to be your excuse.
http://www.ludumdare.com/compo/about-ludum-dare/
We
believe in delivering robust tablet PC and mobile apps with great user
experience no matter what smartphone or tablet you're holding.
You'd
be mistaken if you thought that apps were all about games. The real business
applications of mobile apps for business are only beginning to be tapped for
their full potential. http://www.reactor15.com/mobile-app-development.html
http://www.ironstarmedia.co.uk/

Artwork / Game Asset Commissions

Software
Development

Game
Development
iPhone
& Mobile Development
We’ve set up a group
and a forum for people looking for
and offering work experience. And it could be in any discipline or aspect of the
industry, production, running, make-up, and so on.
It would be great if you could connect over there, and
keep us up-to-date with what’s on offer and what you’re learning (it would be
good if a provision of work experience was writing up a work-experience blog
for D+CFilm…).
Let us know how you get on.
(image: Behind the scenes of Writing for Film &
Television Port Short, “7 Day Work Week” by vancouverfilmschool used under Creative Commons licence)
Internships and Co-Ops
What better way to get into the game industry than by working as
an EA intern or co-op? EA offers paid internships or co-op positions (pay
ranges vary depending on experience and skills), so you can actually get paid
for working on games. We will also include your name in the game credits - how
cool is that? We'll even throw in some free EA games, too. Better yet, an EA
internship or co-op just might lead to a career in games after your graduation.
An EA internship/co-op is a great way to get real-world experience in the games industry. You get hands-on experience working on actual projects, and the EA team you're working with benefits from your fresh perspective. We are confident that once you've sampled life at EA you'll want to come back after graduation
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