Wednesday, 20 March 2013

research into the industry (me, Zoe and Amanda's research)




BROADCAST GRAPHIC DESIGN

Motion graphic title sequences for broadcast television and corporate video production. Composited sequences in full HD (1920 x 1080), & SD resolutions with an uncompressed work flow.
3D MOTION GRAPHICS

A variety of projects, including animated engineering products, maritime incident reconstructions for the RNLI, architectural walk throughs, fuel cell technology, & medical animations for the British Heart Foundation & companies working in gene research.
MAP MAKING

Hand drawn animated maps for broadcast TV & corporate video.
DVD PRODUCTION & DESIGN

Design of menus, face artwork & sleeves.Editing of video & audio material, then authoring with bespoke menu designs to match your Corporate Identity.
ANIMATION

Original 2D & 3D animation for film & TV. We have a unique approach, combining graphic and archive sources to good effect.



Work Experience

Twofour are always on the lookout for the next bright stars to gain work experience within our Plymouth or London offices in any of the diverse areas of our business.
Work experience placements are offered in blocks of either 1 or 2 weeks where you are given the opportunity to meet and learn from some of the leaders in our industry and gain invaluable first hand work experience within a fast paced, vibrant and challenging environment.
Candidates will need to have an excellent work ethic, be enthusiastic, an excellent team player, have exceptional communication skills and a genuine passion for our business.
Please note that we only offer placements to those aged 18 or over.
How to apply:
If you are interested in being considered for work experience please e-mail your CV and a covering letter to Work Experience Enquiries at workexperience.enquiry@twofour.co.uk . Covering letters should include your availability and preferred location, the specific business area you are applying to and the reasons you are applying.
Please note that due to the volume of applications we receive that not all applications will be responded to.


Interactive Media Opportunities

We would currently welcome applications from Designers, HTML Builders and Flash Developers who would be willing to work for Twofour on an ad hoc basis.  If you are experienced in any of these roles and would be interested in working for us, please send your CV, covering letter and portfolio to pamella.pritchard@twofour.co.uk.


http://www.denhams.tv/digital/

Our digital teams help you speak clearly to your audience. We bring your ideas, products and campaigns to life with content that excites and inspires. We create and script, shoot and edit, for internal comms, PR, sales & marketing, events and training. Our films are seen on screens of all sizes around the world - from smartphones to video walls, TV to online.
We take time to understand your needs and work hard to arrive, within budget, at the most creative and engaging solutions.
We love our work. Your audience should too.

Working at Remode

We're expanding and are always on the lookout for talented people, from graduates to

 veterans. We’re particularly interested in artists who have a broad set of skills from concept art to 3D modelling, and programmers who have experience in online or mobile technologies. Read more about the jobs we have available and email us your CV with a portfolio to:
jobs@remodestudios.com



GitHub Game Jam (Online) - Not really for Networking, but you can get some exposure this way and win cool prizes!

Judging

We have a number of awesome judges who graciously volunteered to take a look at all the entries!

Rules

  • To qualify for entry as an individual you must fork the github/game-off-2012 repository to your individual account
  • To qualify for entry as a team you must fork the github/game-off-2012 to a free organization account
  • All entries must be web-based, i.e. playable in a browser. HTML5, WebGL, Unity, Torque 3D, Node JS, Flash are all possible - just be sure the source is made available on your fork.
  • You must be over the age of 13



About Ludum Dare

Ludum Dare 21 - August 2011 - 599 Games
Ludum Dare is a regular accelerated game development Event.  Participants develop games from scratch in a weekend, based on a theme suggested by community.
Ludum Dare was founded by Geoff Howland, and held it’s first competition in April of 2002. Since then the community has run more than 22 regular Events, several dozens of practice competitions, collectively creating many thousands of games in just a weekend each.
The event attracts developers from all sides of the industry. Students, hobbyists, industry professionals from many well respected game studios, as well as many independent game developers.
For many people, it can be difficult to find or make the time create a game or prototype for yourself. We’re here to be your excuse.
http://www.ludumdare.com/compo/about-ludum-dare/ 


We believe in delivering robust tablet PC and mobile apps with great user experience no matter what smartphone or tablet you're holding.

You'd be mistaken if you thought that apps were all about games. The real business applications of mobile apps for business are only beginning to be tapped for their full potential. http://www.reactor15.com/mobile-app-development.html

http://www.ironstarmedia.co.uk/

Description: http://www.ironstarmedia.co.uk/wp-content/uploads/2011/01/xpaint1.png
Artwork / Game Asset Commissions
Description: http://www.ironstarmedia.co.uk/wp-content/uploads/2011/01/mymac1.png

Software Development

Description: http://www.ironstarmedia.co.uk/wp-content/uploads/2011/01/kspaceduel1.png

Game Development

 

iPhone & Mobile Development

We’ve set up a group and a forum for people looking for and offering work experience. And it could be in any discipline or aspect of the industry, production, running, make-up, and so on.
It would be great if you could connect over there, and keep us up-to-date with what’s on offer and what you’re learning (it would be good if a provision of work experience was writing up a work-experience blog for D+CFilm…).
Let us know how you get on.
(image: Behind the scenes of Writing for Film & Television Port Short, “7 Day Work Week” by vancouverfilmschool used under Creative Commons licence)











Internships and Co-Ops

What better way to get into the game industry than by working as an EA intern or co-op? EA offers paid internships or co-op positions (pay ranges vary depending on experience and skills), so you can actually get paid for working on games. We will also include your name in the game credits - how cool is that? We'll even throw in some free EA games, too. Better yet, an EA internship or co-op just might lead to a career in games after your graduation.
An EA internship/co-op is a great way to get real-world experience in the games industry. You get hands-on experience working on actual projects, and the EA team you're working with benefits from your fresh perspective. We are confident that once you've sampled life at EA you'll want to come back after graduation





 


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