i have decided that im going to base the layout of my level on a maze format with a old haunted cellar type style with touches of creepy fantasy to make the environment more horrifying.
the reason i have chosen a maze as a base is because mazes on there own by nature are confusing and claustrophobic, added to this low lighting, disturbing sound effects and false scares which will play with the players mind as he/ she makes there way throw the maze.
story:
you play as Ashley (double gendered name) Eracs (scare backwards) a newly hired assistant at a soon to be opening Victorian hotel, after a long day unpacking all of the hotels assets such as plates and furniture you head up to bed to get a well deserved rest completely unaware of the horrors that are going to befall you this night.
in the middle of the night you awake after hearing strange chain like noises coming from down stairs, after getting dress and heading down to the first floor you discover that the chain like scraping sounds are coming from the cellar which is off limits however your curiosity is to strong to ignore and so you descend into the dark depths of the cellar.
while walking around the cellar your torch dies leaving you lost and confused now your only goal is to get out before you find out what was making the chain like noises.
No comments:
Post a Comment