Original game idea:
Genre: physiological
First concept:
Your looking through the eyes of a lone protagonist you are
in a place you don’t recognises, its dark, wet and full of creepy unsettling
sounds, the only thing you know is that you have to get out and fast as you
have the feeling you won’t be able to keep your head together in these
conditions.
The first ideas for the level:
(Possible environments)
Sewer: the reasons a sewer level would be appropriate for
this style of gameplay is the tight claustrophobic environment, the way sound
echos around the pipes, the fact that you are stuck underground, the rotten
conditions.
Basement: the reason
a basement would be good for this kind of game is the dark damp conditions,
also being a basement there are allot of old objects laying around behind which
monsters in the dark could hide.
A abandoned hospital:
hospitals at night are scary places due to all of the medical equipment which
induce scenes of torture on the mind, the reason ive chosen abandoned is there
should be no one around but the character will hear people.
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